Ways to use Engage

Fable Engage makes it easy to collect feedback from assistive technology users when you need it, regardless of where you are in your product development cycle.

Not sure where to start? Check out some common use cases and recommended ways to start engaging Fable testers.

Have questions about any of these recommendations? Reach out to your Customer Success Manager or book time in Fable’s support hours.

Getting started

To set up your account and get familiar with Engage, we recommend following these steps:

  1. Company manager sets up projects and digital properties
  2. Set up environments, as needed
  3. Create an Education project and run three informational user interviews
  4. Pick one key task
    • Compare metrics and tester feedback

Assistive technology types

Familiarize yourself with the types of assistive technologies that Fable testers use.

Screen readers

Software that converts what’s on screen to speech output or Braille.

Magnification

A screen magnifier is software that enlarges the text and graphics on a computer or smartphone screen.

  • iOS Zoom
  • Android Zoom
  • Browser Zoom

Alternative navigation

Some users may not be able to use a mouse or keyboard. Instead, they use software or alternative hardware devices to navigate.

  • Headmouse
  • On-screen keyboard

Education and socialization

Learn about assistive technology from the experts.

Get started with this recommended request combination:

Conduct informational user interviews with:

  • Screen Reader,
  • Screen Magnification, and
  • Alternative Navigation Users

Plan these sessions with the purpose of learning about each assistive technology type. How they work, common pain points when navigating online, and other user preferences.

This article on planning your User Interview will help.

Tips

  • Build an internal library of recorded interviews to spread accessibility awareness across your organization.
  • Videos can be shared using sharing links or downloaded and added to presentations. 

Establishing a baseline

Not sure how accessible your products currently are?

Get started with this recommended request combination:

  • Track completion rates and AUS scores
  • Repeat as needed for subsequent flows

A good place to start is to identify 3-5 key task flows and capture a baseline understanding of accessibility and usability for each. This is also a great way to start thinking about benchmarking your accessibility efforts over time.

Tips

Development and QA

Prioritize accessibility pre and post launch by uncovering any compatibility issues that may exist between assistive technologies, browsers and devices. Follow up on the feedback you receive by engaging one-on-one with an expert screen reader user. Discuss any issues in more detail and get technical suggestions on how to improve the experience.

Get started with this recommended request combination:

  • QA Sessions to resolve critical issues with guidance from expert screen reader users

Research

Integrate inclusive design principles into your research practice.

Get started with this recommended request combination:

If you are working with a live product conduct user interviews with:

  • Screen Reader,
  • Screen Magnification, and
  • Alternative Navigation users

Lean about assistive technology users and get feedback on both accessibility and usability. Whether you are going through a live product or want to discuss user preferences at a higher level – always spend some time learning more about the user, their needs, and challenges.

Tips

Consider identifying a task, and observe the tester go through the user journey sharing feedback on things like:

  • Layout and structure
  • Does the tester know what they need to do to complete the task?
  • Is complex problem solving required?
  • Can the task be easily completed with their preferred configuration?

Design

Integrate inclusive design principles into practice.

Get started with this recommended request combination:

If you are working with a prototype conduct prototype reviews with:

  • Screen Magnification,
  • Alternative Navigation users

Even if you are working with a prototype, you can still get valuable feedback by engaging assistive technology users. When working with a prototype, you can easily validate design decisions, and get feedback from assistive technology users on things like colours, layout, UI, typography and more.

Tips

Identify a task, and share your screen with the tester (unfortunately, the nature of many prototyping tools is not compatible with assistive technology). Have them direct you, or think out loud, gathering feedback on things like:

  • Layout and structure
  • How would a tester naturally explore your product using their preferred configuration?
  • What they would need to do to complete a certain task?
  • Would complex problem solving be required?
  • Can the user share experiences with similar tasks or UI/UX?