How to Design Voice-Controlled Smart Devices for Blind People
Graham McLaughlin2024-04-17T20:36:34-04:00How to Design Voice- [...]
How to Design Voice- [...]
Why You Need to Do [...]
Sam Proulx, Accessibility Evangelist at Fable, discusses his experiences with computer gaming. He makes the case that accessibility isn’t just for work and essential services, and that making games accessible can help us advance the frontier of accessibility for everyone.
Some of Fable's favourite blogs, articles, and automated tools to help you continue your accessibility journey.