The Accessibility of Online Events: A Retrospective

2025-09-18T16:54:18-04:00

This past year has seen a massive change in the way we conduct, attend, and participate in events. Thanks to COVID-19, we weren’t often able to gather in-person for industry conferences, corporate events, or hobbyist gatherings. Instead, most socializing moved out of physical spaces, and into online environments.

The Accessibility of Online Events: A Retrospective2025-09-18T16:54:18-04:00

The Fun and Fascinating Frontier of Gaming Accessibility

2025-09-18T15:44:12-04:00

Sam Proulx, Accessibility Evangelist at Fable, discusses his experiences with computer gaming. He makes the case that accessibility isn’t just for work and essential services, and that making games accessible can help us advance the frontier of accessibility for everyone.

The Fun and Fascinating Frontier of Gaming Accessibility2025-09-18T15:44:12-04:00

WCAG 2.2: What changes for websites and how does it impact users?

2025-09-17T16:22:15-04:00

The Web Content Accessibility Guidelines (WCAG) are an international standard for making web content accessible to people with disabilities. An updated version of WCAG – version 2.2 with 9 new success criteria and one promoted from AA to A became the official standard in 2021.

WCAG 2.2: What changes for websites and how does it impact users?2025-09-17T16:22:15-04:00

Fable Announces Accessible Usability Scale to Enable Organizations to Measure Experiences of Assistive Technology Users

2025-09-17T16:26:26-04:00

The free tool is a modified System Usability Scale that can measure the experiences of those who use assistive technologies, for example people living with blindness who use screen readers.

Fable Announces Accessible Usability Scale to Enable Organizations to Measure Experiences of Assistive Technology Users2025-09-17T16:26:26-04:00